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The Tudors Game Walkthrough

Submitted by Albee on Nov 10, 2009. Filed in Walkthrough. 505 Hits
Summary: Travel across Europe as a spy and uncover conspiracies, assassination attempts, and other threats against England and her King! This walkthrough will give you...
WALKTHROUGH MENU
The Tudors Game Walkthrough
Flash Version Windows Version
Mac Version Walkthrough
1. General Tips & Information
2. Chapter One: Shadows of the Past
3. Chapter Two: Small Creatures
4. Chapter Three: The Will of Rome
5. Chapter Four: Journey to Spain
6. Chapter Five: The Fortress
7. Chapter Six: A Lost Rebellion
8. Chapter Seven: Loss
9. Chapter Eight: A Hidden Trace
10. Chapter Nine: Unsuspected Encounter
11. Chapter Ten: Playing Games
12. Chapter Eleven: A Den of Lions
13. Chapter Twelve: The Fate of a Family
14. Chapter Thirteen: Enemies and Allies
15. Chapter Fourteen: Secrets
16. Chapter Fifteen: Fallen From Grace
17. Chapter Sixteen: On the Verge of War
18. Chapter Seventeen: Blood Ties
19. Chapter Eighteen: Circle of Blood

Chapter Two: Small Creatures

  • When you first arrive at Fontainebleau Castle, King Francis I is accusing a servant of stealing the Queen's jewels.

  • The servant begs you to help find the jewels that must have been knocked from the window by the cat.

  • Locate the 18 pieces of jewelry in the garden.
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  • After the King gives you leave, you find a locked door.

  • Return to the garden through the door on the right.
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  • Take the playing cards from the table and the flint near the well.

  • Return to the castle.
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  • Use the playing cards on the locked door.

  • Open the door.

  • It seems the cat has been at it again.

  • Return the the broken pieces to their mate.
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  • The servant gives you a lock pick out of gratitude.

  • Take the tinderbox then combine it with the flint in your inventory.
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  • Use the lock pick on the door to trigger a mini-game.

  • The object of the mini-game is to move all the bolts to the top of the lock.

  • Numbering the bolts 1-7 from left to right click on the sequence: 7-3-6-4-5-7-1.
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  • Collect the hidden objects from the study.
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  • Use the tinderbox to light the candle.

  • Hold the letter over the lit candle.

  • You discover a letter from the Cardinal plotting against King Henry.
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1. General Tips & Information
2. Chapter One: Shadows of the Past
3. Chapter Two: Small Creatures
4. Chapter Three: The Will of Rome
5. Chapter Four: Journey to Spain
6. Chapter Five: The Fortress
7. Chapter Six: A Lost Rebellion
8. Chapter Seven: Loss
9. Chapter Eight: A Hidden Trace
10. Chapter Nine: Unsuspected Encounter
11. Chapter Ten: Playing Games
12. Chapter Eleven: A Den of Lions
13. Chapter Twelve: The Fate of a Family
14. Chapter Thirteen: Enemies and Allies
15. Chapter Fourteen: Secrets
16. Chapter Fifteen: Fallen From Grace
17. Chapter Sixteen: On the Verge of War
18. Chapter Seventeen: Blood Ties
19. Chapter Eighteen: Circle of Blood
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