Sprouts Adventure Walkthrough
Submitted by Albee on Oct 15, 2009. Filed in Walkthrough. 96 Hits
Summary: Sprouts Adventure - Use your powers to guide them in returning to their once peaceful and prosperous existence.......
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Spells
Starting Spell: Sun
- The Sun spell will be available to you at the very beginning of the game.
- It can only be used during the day.
- Click the spell and then click the flower patch after it has been watered to grow the flowers large enough to harvest.
Starting Spell: Rain
- The Rain spell will also be available to you at the very beginning of the game.
- It can be used at anytime.
- Click the spell and then click the flower patch to water it.
- Click the spell and then click a fire to put it out.
- Sproutlings can play in the puddles left by a Rain spell.
- The Rain spell can also fill up the Wishing Well.
New Spell: Sproutling egg
- After collecting 10 Karma points a new spell, Sproutling egg, will be available to use.
- Click the spell and then click on an empty plot of ground to create a new Sproutling egg. You can only place the Sproutling egg at night.
- The Sproutling egg's status will say “The Sproutling egg seems a bit cold.” or some other clues when you place your cursor over it. You can use the sun spell to hatch the egg and create a new Sprout during the daytime.
- If the Sproutling egg goes ignored for too long it will disappear.
- Place the egg at the end of the night so that you can use the sun spell on it before it disappears.
- The new Sprout is a baby and it can collect power items, but it can't work on building or do jobs such as weeding.
- Refer to the image for examples.
New Spell: Gift from Above
- After collecting the 25 Karma points the new spell, Gift from Above, will be available.
- Click the item from the spell list and click on an empty space of ground. A Gift from Above will then fall from the sky and be collectable by a Sprout.
- Click a Sprout and drag to the gift that is a black and white checker wrapping paper to increase up to 40 points of Motivated and Curious meters. The gift that is wrapped a green paper will give a Sprouts () points of Motivated and Curious.
- Some gifts are not as good as others, and the Sprout will receive less the 40 points in both.
- Refer to the image for examples.
New Spell: Whistling Wind
- After collecting 45 Karma points, the Whistling Wind spell will be unlocked.
- Click the icon in the Spell list and the click on a sleepy Sprout, the Sprout will then gain 25 points in its Awake meter.
- When your sprout has the purple kite, use the whistling wind spell. The Sprout will increase 25 points in its Awake meter and some Curious and Motivated from using the kite at the same time.
- Refer to the image for examples.
New Spell: Lightning Bolt
- After collecting 70 Karma points, the lightning bolt will be unlocked.
- Click the lightning icon in the Spell list and click it anywhere. All Sprouts will then increase 20 points in their Motivated meters.
- However, all Sprouts will stop working, so you will need to put them back to where they were previously.
- Also, you will start a fire and earn the achievement “fire starter”.
- Use the Rain spell to put out the fire.
- Refer to the image for examples.
New Spell: Vision
- After collecting 100 Karma points, the Vision spell will be unlocked.
- Click the vision icon in the Spell list and then click on any Sprout, and your Sprout will receive 100 points of Motivated and will have a full Motivated meter for a while.
- Refer to the image for examples.
New Spell: Magic Flower
- After collecting 135 Karma points, the Magic Flower spell will be unlocked.
- Click the magic flower icon in the Spell list and click on an empty piece of ground; this will create a Magic Flower.
- Any Sprout that eats a Magic Flower will receive 100 points in its Awake meter and 100 points in its Full meter, maxing them both out.
- Refer to the image for examples.
New Spell: Enchanted Rainbow
- After collecting 185 Karma points, the enchanted rainbow spell will be unlocked.
- Click the Enchanted Rainbow icon in the Spell list and click on empty ground. All the Sprouts in the area will receive 20 points in their Full meters.
- However, after receiving the points, you need to replace all Sprouts on whatever task they were doing before you cast the spell.
- Refer to the image for examples.
New Spell: Shooting Star
- After collecting 250 Karma points, the Shooting Star spell will be unlocked.
- Click the Shooting Star icon in the Spell list and click on empty ground. A Shooting Star will drop out of the sky to this point.
- Click and drag a Sprout to the star to receive max points in all attribute meters: Full, Awake, Curious, and Motivated.
- The Shooting Star spell can only be used at night.
- Refer to the image for examples.
New Spell: Earthquake
- After collecting 350 Karma points, the Earthquake spell will be unlocked.
- Click the enchanted rainbow icon in the Spell list and click anywhere on the screen.
- The Earthquake spell will give all the Sprouts +40 in their Awake and Motivated meters.
- However, after receiving the points, you need to replace all Sprouts on whatever task they were doing before you cast the spell.
- Casting this spell the first time will also crack the large egg at the top of the map.
- Refer to the image for examples.
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