SCOTLAND
Lighthouse – Outside- Go up the steps, and examine the winged statues.
- Pick up the iron bar sitting at the base of the statue on the right.
- Try the door. It’s locked.
- Turn around, and head for the ruined building near the hills.
- Go inside, and pick up the rope on the floor. There is another worn rope to the right of the lighthouse near the shipwrecks, but you can only get one of them.
- Go to the three geysers on the left side of the lighthouse. Near the center of them, Holmes will speak.
- Look up the hill from the geysers to the rock shaped like a ram.
- Walk towards it until Holmes speaks.
- Equip the iron bar, and click on the greenish rock.
- Use the rope on the smaller rock to the left of the hole.
Pirate’s Cave- Walk along the path. Stop to examine the skeleton, and pick up the knife near its hand.
- Continue past the skeleton.
- Use the knife on the stone slab on the wall where the path ends.
- Click the slab again and it will open.
- Walk forward down the tunnel until you see the pirate’s treasure room.

- Go to the hanging skeleton on the right, and click the flask on his chest. Once it falls, pick up the flask.
- Look over at the wall on Holmes’ right, and note the location where the rope holding the skeleton was tied to the wall.
- Walk down the tunnel past the skeleton. Examine the skeleton to the right when you enter the room. There is a metal flask to its right; pick it up.
- There is a large funnel under the still. Pick it up.
- Finally, pick up the rusted piece of gate leaning against the wall.
- Return to the main cave.
- Use the broken knife on the crate near the middle of the scaffolding, near the right. Pick up the sails.
- Walk around behind the large boulder, and examine the ramp made by planks. Walk up them and examine the barrel on the ledge above.
- Return to where the skeleton was hanging. Use the lantern on the hook at the end of the rope.
- Go to where the rope is tied to the wall, and click the panel.
- Go back up the plank ramp. Equip the rusted gate piece and use it on the wall at the top of the ledge.
- Climb the gate piece. Equip the empty flask and use it on the barrel.
- Lower the hook, and retrieve the lantern.
- Walk past the scaffolding to a tunnel with a pile of rocks. Climb over the rocks, and cross the bridge which breaks.
- Go forward and around the left of the boulder to climb up.
- Go forward until Holmes speaks.
- Look upwards (in first person mode), and click the opening.
- Equip the large funnel, and click the opening again.
- Go back, and then take the other tunnel, right before the hole where the bridge broke.
- Take the right tunnel at the next fork. Pick up a bone from the pile.
- In your "Items" menu, combine the rags with the bone. Combine that with the flask of rum, and then add matches to get a torch.
- Go back, and follow the tunnel left from the fork. There is a crevice you cannot cross.
- In "Items," combine the rags with the flask of powder to make a bomb.
- Use the bomb on a rock on the left wall by the impassable crevice.
- Cross to the other side, and examine the skeleton to pick up a leather belt.
- Walk to the end of this tunnel, and examine the machine to the left of the locked gate.
- Examine the ring puzzle. You have to turn the rings, and press the button on the upper left of the screen, after you are done turning each ring, until all four lights below the button are lighted.
– Leave the center ring alone with the skull and crossbones right side up.
– Turn the next ring out two times, and then press the button.
– Turn the next ring from the center three times, and press the button.
– Turn the outermost ring twice, and press the button. All four lights should be activated.
- Pick up the large rock from the ground in front of the machine. Use it on the padlock holding the lever on the right side of the puzzle rings.
- Use the leather belt on the wheel towards the bottom of the machine.
- Pull the lever. The gate opens.
- Take the leather belt off the machine.
- Go through the gate into a room with many holes in the ground.
- Drop a lighted torch down the hole in the far back, right from the door.
- Equip the leather belt and use it on the rock in the center of the room to climb down the hole.
- Combine rags, bone, and rum in your "Items" menu to make another torch. Light it with the matches.
- Continue down the tunnel, and jump into the water at the end. Turn to the left, and pick up the wooden leg from the tunnel blocked by a rock.

- From where you found the leg, hug the left wall, and go down a tunnel on the left side.
- Walk to the large gate, and examine the marks on the floor in front of it. Stand on them.
- Equip the wooden leg and use it on the floor where there is a hole next to the footprint.
- Walk forward to the pirate throne, and take the sword the pirate is holding.
- Follow the tunnel opposite the throne.
- When you reach the underground river, look up and click on the hole in the ceiling.
Lighthouse – Outside (Watson)- Turn around about 90 degrees, and head up the hill, hugging the cliff.
- You will see some wreckage after going a short distance. Pick up the log from the debris.
- Return to the large hole, and throw the log down.
Pirate’s Cave- Cross the log bridge.
- Follow the tunnel until you see a ladder built into the rock. Click on it to climb up.
Lighthouse – Inside- Walk to the barred door and open it to let Watson in.
- Go outside to the ruined cabin across from the lighthouse. Pick up the bucket on the left side in front of the cabin, and then fill it with water from the barrel around the right side.
- Return to the lighthouse.
- Equip the bucket of water and use it on the bowls from which green smoke is coming.
- Circle around to the left and see a lever on the wall by the stairs. Pull it.
- Finish putting out any buckets you could not reach before, and then go up the stairs.
- Stop at the landing halfway up, and look at the floor in the center of the room. Remember the image.
- At the top of the stairs, pick up the square piece of wood to the left and use it on the pool of blood on the right side, at the top of the stairs.
- You need to use the symbols on the left of the screen to draw the Elder Sign on the board. Click the symbols marked in the image below to do this. In the end, it should look like a pentagram with an eye in the center.


- Equip the board, and move toward the other stairs for a cutscene.
- Climb the next set of stairs.
- Use the metal bar in your inventory on the locked door.
- Climb the next set of stairs until you see a desk on the landing. Examine the book on the desk for a note.
- Climb the rest of the stairs, and try the locked door.
- Type "stomach" when prompted.
- Equip the key, and open the door at the top of the stairs.
- Continue through the door to the top for a cutscene.
- Pick up the empty bottle on the floor in front of the light.
- Use the empty bottle on the metal rung below the blue bottle to Holmes’ right. Click the wheel between the blue and empty bottles to turn them so the empty bottle is on top.
- Take the blue bottle.
- Use the blue bottle on the empty rung below the green bottle, and click the wheel to switch them so the blue bottle is on top.
- Sit back and enjoy the ending!
CONGRATULATION! YOU JUST SOLVED SHERLOCK HOLMES: THE AWAKENED!
Source: http://www.bigfishgames.com
|