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Mortimer Beckett and the Time Paradox Walkthrough

Submitted by Albee on Oct 14, 2009. Filed in Walkthrough. 34,975 Hits
Summary: Mortimer Beckett and the Time Paradox - Mortimer Beckett's back for an all-new, eye-popping adventure in Mortimer Beckett and the Time...
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Mortimer Beckett and the Time Paradox Walkthrough
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1. Mortimer Beckett and the Time Paradox.
2. CHAPTER 1 THE VIKING AGE
3. CHAPTER 2-THE FRENCH REVOLUTION
4. CHAPTER 3 THE WILD WEST
5. CHAPTER 4 A. D. CARIBBEAN PIRATES
6. CHAPTER 5 AGE OF ROBOTS
7. CHAPTER 6-ANCIENT EGYPT
8. CHAPTER 7-A. D. 817 THE DARK AGES

CHAPTER 4 A. D. CARIBBEAN PIRATES

FORT MONARCH-BUGLER

  • Once you're inside Ft. Monarch go in the upper right corner, where you see the Bugler standing.
  • Give the bugle to the bugler and he play his bugle. Once the bugle sounds the guard will leave the front of the Governor's Office, go back to Fort Monarch to enter the office.

FORT MONARCH-MAIN SCENE

  • Place the cannonballs in the cannon that is on the left side.



FORT MONARCH-GOVERNOR'S OFFICE

  • Look for the missing cracker pieces inside.
  • Give the gunpowder to the soldier that is on the left side.

BLACK SHARK

  • The harpoon head goes on the harpoon that is on the right side.
  • Give the eye patch to the an called "Blind Dog" Maurice.
  • Go into the cabin that is located in the side of the scene.

PORT ROYAL

  • Put the cannon in the cannon hole that is on the ship, left side.
  • Give the parrot the cracker.

PORT ROYAL-UNDERWATER

  • Place the black pearl in the shell that is on the lower right side.
  • Place the hammer on the chain that is on the top left side and you will see a monster named Leviathan come out of the hole that is on the right side of the ship. He asks you to bring him the spyglass.

BLUE ISLAND

  • Place the sun bed (beach chair) on the parasol that is in the sand, right side.
  • Give the bones to the lady, Abeona valkur and she will give you some words, AR DA MSNA RD DCE (These words will vary depending on your game) and the book will open giving you some voodoo witchcraft spells.
  • Place the coconut with the other coconuts on the tree.



BLACK SHARK-CABIN

  • Place the shower handle on the shower that is on the left side of the page.

WORD PUZZLE



SOLUTION 1

 

SOLUTION 2

 

SOLUTION 3

 

  • Pick up the pieces that are scattered around the scene.
  • When you enter the cabin, you will see some letters on the board. Look in the book and swap the letters around until they are in the order shown in the book. Open the book and look at the answer. The words will not look the same in the book as they do on the board. Just look at where each letter ends in order to piece the puzzle together.
  • Click on two pieces that are anywhere on the board and they will swap places.
  • Once the puzzle is completed you will receive a piece of the map and the last piece of the spyglass inside the secret compartment.

PORT ROYAL-UNDERWATER

  • Give the Leviathan the spyglass and he will take the curse off the captain.
  • You are done with this time zone, go back to the Black Shark.

BLACK SHARK

  • When you click on the captain he will tell you that the curse has been lifted and he hands you the last piece of the map. The last map piece will be close to his waist, click on it.
  • You are done with this time zone, go back to the Governor's Office in the Fort Monarch location.

FORT MONARCH-GOVERNOR'S OFFICE

  • Place the map fragment on the part of the map that says: "Missing Map Fragment"
  • The man will give you the last piece of the stone lever.

FORT MONARCH-MAIN SCENE

  • The windglass goes on the crane that is on the left side, above the cannon.

FORT MONARCH-BUGLER

  • Place the square stone on the square hole that is on the the top left side of the scene.
  • Make sure that you click on the pieces of the lever and the eye patch that is in that location.
  • This location is complete, please go to the Blue Island.

TEMPLE-BLUE ISLAND

  • Give the statue that is holding the red cassette player, the cassette that is inventory.
  • Place the lever on the empty slot that is on the right side of the wall and then pull on the lever and a puzzle will appear.
  • Once you're done with the circle puzzle make sure that you pick up the last piece of the shovel that appears inside.

CIRCLE PUZZLE

  • In this puzzle your goal is to move the ball that appear on the top left side all the way down to the lower right side.
  • Click on the circles and it will spin them around.
  • left click to make the circle go clockwise.
  • Right Click to make the circle go counterclockwise.
  • Make sure that as soon as you move the circle that there are not any grooves open where the ball is heading to or the ball may go in the opposite direction of where you want it to go to.
  • You cannot move the ball onto the solid blocks, you have to maneuver your way around the puzzle.

BLUE ISLAND-MAIN SCENE

  • Once you complete the puzzle, you will find the last piece of the shovel.
  • Click on the green "back" button that is on the lower left side and to go back to island.
  • Place the shovel on the treasure spot (where the big black "X" is on the lower right side.
  • Enter the portal.

BAREBONES WALKTHROUGH FOR CHAPTER 4-CARIBBEAN PIRATES

FORT MONARCH-MAIN SCENE

  • Place the cannonballs in the cannon that is on the left side.
  • The windglass goes on the crane that is on the left side, above the cannon.

FORT MONARCH-BUGLER

  • Give the bugle to the bugler and he play his bugle. Once the bugle sounds the guard will leave the front of the Governor's Office, go back to Fort Monarch to enter the office.
  • Place the square stone on the square hole that is on the the top left side of the scene.

FORT MONARCH-GOVERNOR'S OFFICE

  • Look for the missing cracker pieces inside.
  • Give the gunpowder to the soldier that is on the left side.
  • Place the map fragment on the part of the map that says: "Missing Map Fragment"
  • The man will give you the last piece of the stone lever.

BLACK SHARK

  • The harpoon head goes on the harpoon that is on the right side.
  • Give the eye patch to the an called "Blind Dog" Maurice.

BLACK SHARK-CABIN

  • Place the shower handle on the shower that is on the left side of the page.

PORT ROYAL

  • Put the cannon in the cannon hole that is on the ship, left side.
  • Give the parrot the cracker.

PORT ROYAL-UNDERWATER

  • Place the black pearl in the shell that is on the lower right side.
  • Place the hammer on the chain that is on the top left side and you will see a monster names Leviathan come out of the hole that is on the right side of the ship. He asks you to bring him the spyglass.
  • Give the Leviathan the spyglass and he will take the curse off the captain.

TEMPLE-BLUE ISLAND

  • Give the statue that is holding the red cassette player, the cassette that is inventory.
  • Place the lever on the empty slot that is on the right side of the wall and then pull on the lever and a puzzle will appear.

BLUE ISLAND-MAIN SCENE

  • Place the sun bed (beach chair) on the parasol that is in the sand, right side.
  • Give the bones to the lady, Abeona valkur and she will give you some words, AR DA MSNA RD DCE (These words will vary depending on your game) and the book will open giving you some voodoo witchcraft spells.
  • Place the coconut with the other coconuts on the tree.
  • Once you complete the circle puzzle, you will find the last piece of the shovel.
  • Click on the green "back" button that is on the lower left side and to go back to island.
  • Place the shovel on the treasure spot (where the big black "X" is on the lower right side.
  • Enter the portal.

1. Mortimer Beckett and the Time Paradox.
2. CHAPTER 1 THE VIKING AGE
3. CHAPTER 2-THE FRENCH REVOLUTION
4. CHAPTER 3 THE WILD WEST
5. CHAPTER 4 A. D. CARIBBEAN PIRATES
6. CHAPTER 5 AGE OF ROBOTS
7. CHAPTER 6-ANCIENT EGYPT
8. CHAPTER 7-A. D. 817 THE DARK AGES
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