DinerTown Detective Agency Walkthrough
Submitted by Albee on Oct 13, 2009. Filed in Walkthrough. 81 Hits
Summary: Something’s not right in DinerTown! Help Bernie the Bookworm become a real detective as you hunt for...
| WALKTHROUGH MENU |
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| 1. GENERAL FACTS AND TIPS |
| 2. CASE 1 - NATURAL HISTORY MUSEUM, THE CASE OF KING BUTT |
| 3. CASE 2 - GROCERY STORE, THE CASE OF THE CEREAL AISLE SURPRISE |
| 4. CASE 3 - GYM, THE CASE OF COMPROMISING POSITIONS |
| 5. CASE 4 - ELEMENTARY SCHOOL, THE CASE OF THE GERBIL JAILBREAK |
| 6. CASE 5 - ZOO, CASE OF THE ANIMAL PARTIES |
| 7. CASE 6 - BIG CORP. BREAK ROOM, THE CASE OF THE JELLY-FINGERED FUGITIVE |
| 8. CASE 7 - THEATER LOBBY, THE CASE OF THE BULK BLOW-OUT |
| 9. CASE 8 - LAUNDROMAT, THE CASE OF PRETTY IN PINK |
| 10. CASE 9 - SENIOR CENTER ACTIVITY ROOM, THE CASE OF THE BOARD GAME BANDIT |
| 11. CASE 10 - FLO’S DINER, THE CASE OF THE STICKY SITUATION |
| 12. CASE 11 - BIG CORP. BREAK ROOM, THE CASE OF THE SLIMMED DOWN BANDIT |
| 13. CASE 12 - LIBRARY, THE CASE OF THE WHODUNNITS’ WHODUNNIT |
| 14. CASE 13 - CLOTHING STORE, THE CASE OF THE DRAMATIC DUMMIES |
| 15. CASE 14 - FRONT YARD, THE CASE OF THE MISTAKEN RES-IDENTITY |
| 16. CASE 15 - PARK, THE CASE OF THE OFF-ROAD RAMPAGE |
| 17. CASE 16 - BIG CORP. CUBICLE, THE CASE OF THE SUMMER INTERN BLUES |
| 18. CASE 17 - SENIOR CENTER ACTIVITY ROOM, THE CASE OF GREASED LIGHTNING |
| 19. CASE 18 - ELEMENTARY SCHOOL, THE CASE OF THE GOLD STAR BONANZA |
| 20. CASE 19 - FRONT YARD, THE CASE OF THE UNPLANNED PIZZA PARTY |
| 21. CASE 20 - ZOO, THE CASE OF THE POLAR BEAR BATH |
| 22. CASE 21 - GYM, THE CASE OF THE ONE-MINUTE WORKOUT |
| 23. CASE 22 - NATURAL HISTORY MUSEUM, THE CASE OF THE MUMMY’S CURSE |
| 24. CASE 23 - CLOTHING STORE, THE CASE OF THE NOT-SO-FUNHOUSE |
| 25. CASE 24 - LAUNDROMAT, THE CASE OF THE MISSING MATES |
| 26. CASE 25 - MR. BIG’S OFFICE, THE CASE OF THE REAL DETECTIVE |
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CASE 1 - NATURAL HISTORY MUSEUM, THE CASE OF KING BUTT
SEARCH THE CRIME SCENE
- If it is your first time playing; you should definitely follow the tutorial.
- Use the magnifying glass to see the invisible items in this scene.
- There are three invisible items in this scene, as your item list indicates.
- There are 18 different items on this list, and five of them could not be seen in the first screenshot due to the fact that only 13 items can fit on the list. So here are the last five items which did not fit in the previous screenshot.
NARROW THE SUSPECT LIST
- Drag the Cards in the correct order to narrow down the suspect list.
- The screenshot shows how the puzzle should look when you first see it; this is not the correct order.
- This is the correct card order for this puzzle.
ID THE CULPRIT
- Use this screenshot to indicate which culprit is guilty.
- You do not have to place a checkmark on all the right boxes to move on, however you do have to select one person to be guilty, and the other two to be innocent. After doing this, click on the Submit button at the bottom of your screen to move on.
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| 1. GENERAL FACTS AND TIPS |
| 2. CASE 1 - NATURAL HISTORY MUSEUM, THE CASE OF KING BUTT |
| 3. CASE 2 - GROCERY STORE, THE CASE OF THE CEREAL AISLE SURPRISE |
| 4. CASE 3 - GYM, THE CASE OF COMPROMISING POSITIONS |
| 5. CASE 4 - ELEMENTARY SCHOOL, THE CASE OF THE GERBIL JAILBREAK |
| 6. CASE 5 - ZOO, CASE OF THE ANIMAL PARTIES |
| 7. CASE 6 - BIG CORP. BREAK ROOM, THE CASE OF THE JELLY-FINGERED FUGITIVE |
| 8. CASE 7 - THEATER LOBBY, THE CASE OF THE BULK BLOW-OUT |
| 9. CASE 8 - LAUNDROMAT, THE CASE OF PRETTY IN PINK |
| 10. CASE 9 - SENIOR CENTER ACTIVITY ROOM, THE CASE OF THE BOARD GAME BANDIT |
| 11. CASE 10 - FLO’S DINER, THE CASE OF THE STICKY SITUATION |
| 12. CASE 11 - BIG CORP. BREAK ROOM, THE CASE OF THE SLIMMED DOWN BANDIT |
| 13. CASE 12 - LIBRARY, THE CASE OF THE WHODUNNITS’ WHODUNNIT |
| 14. CASE 13 - CLOTHING STORE, THE CASE OF THE DRAMATIC DUMMIES |
| 15. CASE 14 - FRONT YARD, THE CASE OF THE MISTAKEN RES-IDENTITY |
| 16. CASE 15 - PARK, THE CASE OF THE OFF-ROAD RAMPAGE |
| 17. CASE 16 - BIG CORP. CUBICLE, THE CASE OF THE SUMMER INTERN BLUES |
| 18. CASE 17 - SENIOR CENTER ACTIVITY ROOM, THE CASE OF GREASED LIGHTNING |
| 19. CASE 18 - ELEMENTARY SCHOOL, THE CASE OF THE GOLD STAR BONANZA |
| 20. CASE 19 - FRONT YARD, THE CASE OF THE UNPLANNED PIZZA PARTY |
| 21. CASE 20 - ZOO, THE CASE OF THE POLAR BEAR BATH |
| 22. CASE 21 - GYM, THE CASE OF THE ONE-MINUTE WORKOUT |
| 23. CASE 22 - NATURAL HISTORY MUSEUM, THE CASE OF THE MUMMY’S CURSE |
| 24. CASE 23 - CLOTHING STORE, THE CASE OF THE NOT-SO-FUNHOUSE |
| 25. CASE 24 - LAUNDROMAT, THE CASE OF THE MISSING MATES |
| 26. CASE 25 - MR. BIG’S OFFICE, THE CASE OF THE REAL DETECTIVE |
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Related posts: DinerTown Detective Agency Walkthrough
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