Escape from Paradise 2: A Kingdom's Quest Walkthrough
Submitted by Albee on Oct 13, 2009. Filed in Walkthrough. 1,332 Hits
Summary: Escape from Paradise 2: A Kingdom's Quest - Help your hero marry their true love by becoming the chief of the tribe! Collect wood and build shelters as you attempt to...
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INTRODUCTIONGeneral Tips- Escape from Paradise 2: A Kingdom’s Quest has four islands to unlock and 22 missions to solve.
- From the main menu, under the options tab, you can adjust a variety of settings, like volume, music, and screen size. You can also choose the “auto pause” option which lets you decide whether or not to pause the game while you do other things on your computer.
- A new villager will automatically be added to your island each time a new hut has been built.
- When you send someone out to gather food or wood, place them close to the resource they are gathering. If you keep a short walking distance between the food source and the drop off point, they will gather the resources faster.
- You can assign more than one person to a task that is in the same spot. For example, you can have several people chopping wood or gathering food from the same tree.
- Your current challenge will always be displayed on top of the page.
- Some items will only be visible once the monkey is around. Drag the monkey around the island while your villagers are working. Click on the items that appear once the monkey is close by.
- Villagers will continue working while you play mini-games and listen to the challenges.
- If you see a green exclamation point with an arrow attached to it, it’s letting you know that you have a mission ahead. Head in the direction of the arrow in order to talk to the person who will give you that mission.
- Only one villager can sleep in a hut at one time.
Moving Villagers- You need to move your villagers around the island so they can get certain tasks done. There are a couple of ways to accomplish this.
- Click on a person and you will see a green circle underneath them. That circle lets you know that person has been selected correctly.
- You can left-click your mouse and drag it to the area that you want that person to go to.
- The arrows that appear on the scene show you the steps you’ve outlined for that person.
- Let go of your mouse when you’ve reached the area you want your villager to go to. The villager will follow the path you’ve outlined for them.
- Another way to move someone around the island is to left-click on them. The green circle will appear. Then, right-click in the area that you want them to go to.
- You will not see any arrows when you use this method. The villager will just automatically move to the spot you selected.
Moving Large Groups- Once your village starts growing it will be harder to gather all the villagers in one spot. There is a trick you can use that will save you time.
- Drag your cursor around a group of villagers. You will see a green square form on the ground. Let go of the mouse once you’ve selected the group of people you want.
- Once you let go of the mouse, you will see green circles underneath all the villagers that you chose.
- Choose just one of the villagers from that group and drag them to the area that you wish them to go to. All the villagers will follow the one person you chose.
- This is a great tool to use when you want to have a lot of people doing the same activities at once: eating or drinking. You can also do the same thing when you want them to build huts, gather food, dig a hole etc.
Navigation- You can move around the island without having to drag one of the villagers around.
- Place your cursor on the edges of the screen, and you will be able to travel through those sections on the island.
- You can right-click on any spot on the island and drag the map around.
- Keep in mind that you will be able to wander around to areas of the map that are hidden, but you will not be able to move any of the villagers there until you’ve unlocked that part of the island.
Main Controls- The main screen of your game will provide you with vital information for your game.
- Once you understand how to use the main screen to your advantage, you will be able to plan out your strategy.
- Please read the next few sections in order to learn how to utilize the controls in the lower part of the screen.
Statistics - In the lower left corner of the scene, you have three statistics, tribe, food and wood.
- Tribe – The first number will show you how many people are currently in your tribe. The number will increase by one each time a new hut has been built.
- The second number shows you the maximum amount of inhabitants that you need to have on the island in order to complete all your missions.
- Food – The first number shows you the amount of food your villagers currently have stored in the food storage huts. This number will fluctuate depending on food that is being consumed and by food that is being added to the food storage hut.
- The second number shows you the maximum amount of food that you can currently hold in your food hut. That amount can be increased by building extra food storage bins.
- Wood – The first number shows you the current amount of wood in your storage.
- The second number shows you the maximum amount of wood that you can store at that time. The number of wood you can store will increase once you build extra wood storage areas.
Map- In the lower middle section you can have two different types of information. You can view the map, or you can look at the happiness level of the villager of your choice.
- To toggle between the map and the villager’s statistics, click in the upper part of that area.
- The map shows you all the areas on the island, including areas that may or may not be accessible at the time.
- As you move around the island, you will notice a red square that moves around with you. That square indicates your current location.
- Since the island is so big, looking at the red square on the map will be helpful to you when using the walkthrough.
- When a hidden item is displayed in a screenshot, look at the red square at the bottom so you can find it in your game faster.
- You can click on any area on the map and the game will automatically take you there.
Map Buttons - There are four buttons on the side of each map: a hand, an exclamation point, a question mark, and a monkey button. Each of these buttons will have a different function.
- Hand Button – Click on the hand icon when you want to locate your character in the game. Once you click on that hand, the game will automatically move to the spot he or she is in.
- Exclamation Point Button – The exclamation point will show you the person that you need to talk to in order to get your next mission. The game will automatically zoom in on that person. This person will have a green exclamation point over their head. Only your character can talk to that person. If you drag anyone else to them, they will not give them any information.
- Question Mark Button – This button will help you find the villagers on the island that are standing around not doing anything. When you click on that button, the game will automatically take you to those people.
- Monkey Button – This button will help you locate Taz the monkey. Click on the button and you will be automatically taken to wherever Taz is located. When the monkey is idle for too long, he will automatically go next to your character in the game.
Character Info & Stats- In the lower right side of the screen, you have the character info button. Click on any villager and the information will be available for that person.
- There are several types of information available in this screen.
- The total tribe happiness is located just above the character you selected. This lets you know the overall happiness of all your inhabitants.
- Please read the next few sections to read vital information for this section.
Character Needs- On the left side of the screen, you will see the character needs. This info lets you know that inhabitant’s level of hunger, thirst, sleep, and social needs.
- You want the meter to stay in the green area as much as possible. Green means their happiness level for that particular need is pretty high.
- Once the meter starts falling into the orange or red area, that villager is deprived of that particular need.
- Make sure, once you return to the game, those needs in the red zone are taken care of or the villager will stop working and take care of their needs themselves.
- Use the arrows at the bottom of the screen to look at the stats of the other villagers.
Current Skill Levels - On the right side of the character stats screen you will see the current skill levels for each villager.
- Each villager, with the exception of the Golden Tiki, will start at the beginner’s level.
- There are three skill levels that a villager can accomplish, level 1, level 2 and level 3.
- There are three different skills in which the villagers can obtain these levels, as a lumberjack, a provider, and a carpenter.
- If you want to find a particular person on the island, keep the page on them and click on “continue” in the lower right side. Once you reenter the scene, it will show you the location of the last person in the current stats screen.
- Each time a villager acquires a skill level on the island, the screen will automatically move to that villager. You will see colored lights around that person. Each color around that villager represents the type of skill level they’ve just acquired.
Feather Meanings- Each feather sticking out of a villager’s head represents their level at a particular skill.
- If they have one feather, then they have a level 1 for that skill. If they have three feathers of the same color, then they have a level 3 for that particular skill.
- The color of each feather represents the particular skill they obtained it for.
- The only character that does not have feathers of a different color is the Golden Tiki; all of his feathers are gold.
- Your character, the Prince or the Princess, does not have any feathers. You will have to look at their profile to see their skill levels.
- The green feather represents the lumberjack skill. A villager will obtain the lumberjack skill by chopping wood.
- The red feather represents the carpenter skill. The villager will obtain the carpenter skill for building huts and buildings.
- The blue feather represents the provider skill. The provider skill will be obtained when a villager gets bananas or goes fishing for food.
Adjusting Skill Levels- Each time a villager obtains a higher skill level, they will be able to do their tasks more efficiently.
- Someone that has a level 3 skill at chopping wood will be able to add more wood to the storage area than someone that has a level 1 in the same skill.
- You can adjust the skill levels of the villagers by going to the “character info” button in the lower right side of the scene. That will take you to the “character stats” page.
- Click on the arrows at the bottom of the page until you reach the villager you’re looking for.
- Click on the “+” sign that is at the end of the skill you wish to change.
- The amount of points available will be located at the bottom of that section under “skill points earned”.
- Keep clicking on the plus sign until you reach the desired level.
Happiness Meter - There are four things that you need to keep an eye on if you want your villagers to be productive; they have to socialize, eat, sleep and drink.
- Each villager has a meter that shows you what their happiness level is. There are two ways of finding out what their happiness levels are. You can click on a person and look at their meter at the bottom of the page.
- You can also click on the “character info” tab in the lower right corner. From this tab you will be able to view the happiness level of all the villagers by clicking on the arrows.
- If the villagers start running low on any of these things, they will stop working and take care of their needs on their own.
- Please read the next four sections to obtain detailed information on how to take care of all four needs.
Socializing- The villagers need to interact with one another in order to be productive in their village.
- Keep an eye on the progress bar of each villager. If you see that their socialization bars are low, drag them to another person as soon as you can.
- Once you drag them to another person, let go of the mouse as soon as you see the words “talk” in a green circle. If you don’t see the word talk, they will not socialize with each other.
- You will know that two people are socializing when you see the word “socializing” at the bottom of the page. You will also see green smiley faces with a plus sign when two people connect.
- If their socialization bars are low, you may have to socialize people more than once in order to fill up their meter.
- Once two people are socializing, both of their meters will fill up simultaneously.
Sleeping- Make sure that your villagers get enough sleep. When their sleeping meters get low, drag them to one of the huts to get some sleep.
- You will see some “ZZZ” coming out of the hut once a villager is in there sleeping. You will also see a progress bar outside the hut, letting you know how long they will be in there.
- If you do not drag a villager to a hut when they are tired, they will find and enter a hut on their own.
- Only one person can sleep in a hut at one time. That is why you have a hut for each person on the island.
- A villager will automatically come out of the hut once they’ve received enough sleep. You can also make a villager come out of a hut by clicking on it.
Drinking Water- Villagers will get thirsty during the course of the day. When you see their thirst meters getting low, give them some water as soon as possible.
- Drag a villager to a water hole or a well; let go of the mouse once you see the word “drink” appear on the screen.
- A villager will automatically stop drinking once their thirst has been quenched.
Gathering Bananas- Just like regular people, villagers need to eat in order to keep their strength. Make sure they are fed as often as possible so they can maintain their strength and continue working.
- There are two food sources on the island: bananas and fish.
- In order to obtain bananas for the villagers, drag a villager to a banana tree. Let go of the mouse once you see the words “pickup” appear on the tree.
- The villager will gather bananas and automatically take them to the food storage. Once they’ve taken the food to the storage, they will automatically go back to gather some more bananas.
- The villager will stop gathering food as soon as the food storage hut has reached its limit.
- You can also make a villager stop gathering food by dragging them to another area on the island.
Fishing- Once you receive the fishing pole, your villagers will be able to fish for food.
- Drag a villager to the stream of water, click on the water once you see the word “fish” appear on the screen. You will also see a fish icon appear next to the word fish.
- The villager will take the fish to the storage area, and then begin fishing again until you pull them off that task, or the food storage hut becomes full.
Eating- To feed a villager, drag them to the food storage area and let go of the mouse once you see the fork and knife icon.
- A person will stop eating as soon as they are full. They will also stop eating on their own if the food runs out.
Building - Each hut takes 500 pieces of wood to build. To build a hut, open the build tab at the bottom of the page. Choose the hut and drag the outline around the beach.
- When the outline is red, you will not be able to place the hut in that spot. If the outline is green, click on the spot and the hut will land there.
- A villager should automatically start building a hut once you put it down. If a villager does not automatically go there on their own, you can drag someone there yourself.
- All the buildings in the game (Museum, Plant Store, and Aquarium) will come partially built.
- All you have to do is drag one or more villagers to a building. Let go of the mouse once you see the hammer icon appear, and they will begin the building process.
- To build a well, open the build tab at the bottom of the page. Select a well and drag it over a water hole.
- To build a food storage hut or a wood storage hut, follow the same basic steps outlined for the regular hut.
Population Growth- Each time a hut is completed, a new person will be added to your village automatically. When a new person is added, you will see a sign over their head alerting you that someone new has arrived.
- At that moment you can choose to change that person’s name or leave it as is. To change a name, click on the banner with the name and enter the name you wish to assign to that person. Then click on the OK button.
- If you do not wish to change the name, just click on OK.
Taz the Monkey- Taz the monkey will appear while you are still in the first part of the island. Taz will be the only one that will be able to help you locate hidden items on the island.
- Drag Taz around the island and you will see things appear that were not previously there. If you move Taz out of that area, the item(s) will no longer be visible.
- When you find a hidden item, place your cursor around it and you will see a multi-colored circle appear over it.
- Click on the item once the circle appears, and that item will either go in your items section or it will be added to the altar.
- All hidden items will not be visible until other actions have been performed. For example, you may have dragged Taz to a certain tree, the first time you did not see any hidden items. When you go back to the same spot later, you will find an item there.
- Make sure that you revisit some areas more than once with Taz.
Mini-Games - There are four mini-games in Escape from Paradise 2: A Kingdom’s Quest. Five mini-games, if you count both variations of the Match 3 game.
- It is necessary for you to play all the levels in the mini-games in order to complete the game.
- You do not have to play all the rounds in the mini-games in one sitting, or in any particular order. You just have to make sure that you complete them all.
- Each time you win a mini-game you will obtain skill points. Use those skill points on your villagers so you can improve their performance at a task.
- Taz is the only one that can play the mini-games. In order to play them, you have to drag Taz to each mini-game.
- The mini-game will start once you see a green game controller icon with the word mini-game over it. Once you see the green icon, let go of the mouse and the game will begin.
- To exit out of the mini-game, click on the exit button in the upper right side of the screen.
- Each time you complete a round for a mini-game, a yellow star will appear on the sand once you exit that game. Fill in all the stars to complete that particular game.
- Once you finish all the mini-games, you will receive a Tiki.
Tiki Match 3 Classic  - This mini-game is located on the first part of the island. It will be on the right side of the rock bridge that you built at the very beginning of the game.
- Drag Taz to the Match 3 board in order to gain access to it. There will be two different Match 3 games that you can play in this section.
- In this Match 3 game, you have to fill the meter on the right side of the screen. In order to fill the meter, you must make matches of three or more like tiles on the blue tiles located on the board.
- When you make matches of four or more of the same symbols, you will earn a bomb symbol.
- When you make a match with the bomb tile, you will eliminate all the tiles on the board with the same symbol.
- You will be able to recognize the bomb tiles because they will have a fiery red tint on them.
- Certain tiles on the board will give you extra resources on the island. The banana tiles give you an extra five units of wood. The wooden log will give you five extra pieces of wood. The special Tiki symbol gives you an extra five skill points.
Tiki Match 3 Topple- This mini-game follows basically the same rules as the Tiki Match 3 mini-game. The main difference is that your main goal in this game is to beat your opponent.
- Make matches of three or more like tiles over the blue tiles in order to beat your opponent.
- Your opponent scores against you when he makes a match over the green tiles on the board.
- If you want to block your opponent from making matches against you, make matches on the green tile.
- Making matches over red tiles will eliminate all the tiles in that row or column.
- Make matches of four or more tiles at a time and you will get an extra turn.
The Garden  - The objective of this mini-game is to collect the fruit once it falls off the plant.
- At the beginning of each level you will be asked to choose between two power-ups. Your choices include two types of sprinklers, a radio, and the mister.
- Choose whichever power-ups suit you the best. Keep in mind that some of the power-ups will be locked at the beginning of the game. They will unlock as you progress through the game.
- You will earn varying amounts of points for each fruit you collect. If you want to make more money on the fruits, you have to buy and plant the more expensive seeds.
- While collecting fruits you also have to make sure to water the plants constantly. You can water the plants yourself and you can also add sprinklers that will automatically water up to four plants of your choice.
- While doing everything else, you also have to keep the bugs from eating your plants. When a bug appears in the garden, squash it with the bug swatter. Your cursor will automatically turn into a bug swatter.
- Pay attention to your goal in the lower right side of the screen. Once you meet or pass your goal, click on the Tik in the lower right side of the screen and give him your profits.
- The meter will reset itself each time the Tik collects your profits.
- You can purchase upgrades that will help you in a variety of ways. Some upgrades will make the water refill faster, and others will make the plants grow faster.
- Each upgrade has several levels that you can purchase. Just look under the product to see how many upgrades it has and how much each one costs.
- The upgrades will become more expensive as you progress through the game.
- In order to buy upgrades, you must have enough money in the bank. The amount of available money is on the lower right side of the screen.
Sudoku- Your goal in this game is to place the right numbers, from 1 to 9, on the cells located on the grids.
- You cannot repeat the same number in the same row or column. The numbers can only appear once on a 3 x 3 grid.
- Some of the cells have numbers on them, those cannot be changed. Use those fixed numbers to help you solve the puzzle.
- Click on an empty cell and all available numbers will show up on a pop-up window. Choose the number that does not repeat itself on the 3 x 3 grid or in the same row or column.
- If you make a mistake and you want to change a selection, click on the number and then click on the “reset” button located in the pop-up window.
- You only have to beat one game of Sudoku in order to complete this mini-game. The solutions for this game are random.
Tripeaks Paradise- In order to unlock this game, you have to find four playing cards that are hidden on the island. The only way to find these cards is by dragging Taz to the various locations on the island. Once you see a card, click on it and it will be added to your Items tab.
- If you want to see the location of all the cards and read more information about this topic, please refer to the “Playing Cards Locations” section of this guide.
- The objective of this game is to clear all the cards on the playing field.
- When you start the game, you will have several cards face up in the playing area.
- At the bottom of the scene, you will have one card face up and a pile of cards face down.
- You have to click on cards from the playing field that are either one number higher or lower than the card at the bottom of the page.
- The meter on top of the field will fill up faster the faster you play the game. Fill up the meter to earn extra skill points.
Hidden Object Mini-Games- There are two locations which have a Hidden Object mini game for you to play.
- In order for you to play these games, you have to drag the monkey to the areas in which the games are located.
- The first Hidden Object scene is located on the first piece of the island. It is in the lower left side of the scene. You will see a silhouette of a boat in the water. Drag Taz towards the boat to begin the mini-game.
- The second Hidden Object game is located on the second part of the island. It is next to the bird sanctuary that is located on the left edge of the island.
- These are standard Hidden Object mini-games in which you need to look for objects hidden within a scene.
- Some of the games will ask you to find five items that are related in some kind of way, like five spirals or five musical instruments. Others will ask you to find items from a list.
- If you can’t find an item, you can use the hint which is in the lower right side of the screen.
- Each time you use a hint, you will have to wait for it to reset itself before you can use it again.
Walkthrough- The following section contains the complete walkthrough for the game.
- The first part of the walkthrough contains the solutions for the 22 challenges (missions) in the game.
- The second part of the walkthrough contains the locations of all the birds, jewels, and Tikis on the island.
- Towards the end of the walkthrough, you will be able to view a complete map of the island. This map will show you the location of various hidden items on the island.
- Some of the steps in the walkthrough have to be followed in the same order as described in the guide and others do not.
- Certain parts of the island will not be accessible until certain actions have been performed.
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