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Dream Sleuth Game Walkthrough

Submitted by Albee on Oct 13, 2009. Filed in Walkthrough. 719 Hits
Summary: Follow the crystal clear dreams you’ve been having about a missing little girl! Help our hero, Catherine, take matters into her own hands and become a one-of-a-kind Dream...
WALKTHROUGH MENU
Dream Sleuth  Game Walkthrough
Flash Version Windows Version
Mac Version Walkthrough
1. General Tips
2. Chapter 1: Sunday Night
3. Chapter 2: Monday Morning
4. Chapter 3: Monday Afternoon
5. Chapter 4: Monday Night
6. Chapter 5: Tuesday Morning
7. Chapter 6: Tuesday Afternoon
8. Chapter 7: Tuesday Night
9. Chapter 8: Wednesday Morning
10. Chapter 9: Wednesday Evening
11. Chapter 10: Wednesday Night
12. Chapter 11: Thursday Morning
13. Chapter 12: Thursday Afternoon
14. Chapter 13: Thursday Night
15. Chapter 14: Friday Morning
16. Chapter 15: Friday Night
17. Chapter 16: Saturday Morning
18. Chapter 17: Saturday Afternoon
19. Chapter 18: Saturday Evening

Chapter 6: Tuesday Afternoon


Level 6-1

Dream Sleuth

  • Task: Find all the red folders for Mr. Rosenfeld.

  • There is one folder on the desk.

  • Click on the cabinet that is below the coffee maker and you will find a folder at the bottom.

  • Close the cabinet door and move the yellow binders out of the way until you see the red folder.

  • Move the red bag and the stuffed animal from the chair and you will find a red folder.

  • There is a folder on the cabinet that is below the TV.

  • Move the magazines on the coffee table and pick up the red folder.

  • Move the blue binders that are in the lower left side cabinet that is below the TV and click on the red folder.

Level 6-2

Dream Sleuth

  • Task: Make some coffee.

  • Click on the sparkly cabinet that is below the coffee machine.

  • Once the cabinet is open, pick up the coffee that is inside and place it on the coffee machine. There are 2 coffee bags in the cabinet, either one will work.

  • Pick up the water bottle that is next to the fax machine.

  • Click the water bottle onto the coffee machine so it can fill with water.

  • Place the coffee pot on the coffee machine.

  • Turn the coffee machine on by clicking on the button that is on the side of the coffee machine.

  • Click on the coffee cup that is inside of the cabinet and it will land on the small round coffee table.

  • Grab the coffee pot and place it on the cup to end the level.

Level 6-3

Dream Sleuth

  • Task: Reconnect the bottom cables until the TV signal comes in clearly.

  • Your goal in this mini-game is to place the wires in the right order until you can get a clear view on the channel.

  • Click on any 2 cables and they will swap places. Each time you switch cables, look at the TV’s reception to see if the picture is clearer.

  • Keep switching around the cables until the TV becomes completely clear of snow.

  • There is more than one solution for this puzzle; here are 2 of the solutions.

  • Solution: Orange, yellow, blue, green and white.

  • Alternate Solution: White, yellow, green, orange and blue.

Level 6-4

Dream Sleuth

  • Task: Figure out how to turn on the secretary’s computer.

  • Click on the stack of folders that is on the right side of the monitor. You will find a power outlet underneath the folders.

  • Click on the outlet to turn the power on for the computer.

  • Click on the folders again because now they are covering up the keyboard. This action will make the keyboard visible again.

  • Click on the keyboard to turn on the picture on the monitor.

Level 6-5

Dream Sleuth

  • Task: Figure out the password.

  • Your goal is to figure out the password by guessing the right letters. You can only have 4 incorrect guesses or you will lose the round. If that happens, you will be given a new word to guess.

  • Click on the keys of the keyboard at the bottom of the scene.

  • Each time you click on a letter you will know whether it is part of the password or not.

  • If the letter is part of the password, it will appear on the tiles on top of the page.

  • If the letter is not in the password, you will lose one of your turns.

  • You can use the hint button to help you solve the puzzle. When you use it, it will illuminate one of the letters in the solution.

  • The solutions are random but here are a few of the words I came across while playing:

    ANCHORMAN
    DOCUMENTARY
    ENTERTAINMENT
    JOURNALIST
    REPORTER
    TELEVISION


1. General Tips
2. Chapter 1: Sunday Night
3. Chapter 2: Monday Morning
4. Chapter 3: Monday Afternoon
5. Chapter 4: Monday Night
6. Chapter 5: Tuesday Morning
7. Chapter 6: Tuesday Afternoon
8. Chapter 7: Tuesday Night
9. Chapter 8: Wednesday Morning
10. Chapter 9: Wednesday Evening
11. Chapter 10: Wednesday Night
12. Chapter 11: Thursday Morning
13. Chapter 12: Thursday Afternoon
14. Chapter 13: Thursday Night
15. Chapter 14: Friday Morning
16. Chapter 15: Friday Night
17. Chapter 16: Saturday Morning
18. Chapter 17: Saturday Afternoon
19. Chapter 18: Saturday Evening
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