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PuppetShow: Mystery of Joyville Walkthrough

Submitted by Albee on Oct 12, 2009. Filed in Walkthrough. 885 Hits
Summary: Track down a missing child by solving a creepy mystery! Find clues and solve puzzles in Puppetshow: Mystery of Joyville...
WALKTHROUGH MENU
PuppetShow: Mystery of Joyville Walkthrough
Flash Version Windows Version
Mac Version Walkthrough
1. GENERAL TIPS
2. Chapter 1: The Hotel
3. Chapter 2: The Hotel Owner’s House
4. Chapter 3: The Graveyard
5. Chapter 4: The Library
6. Chapter 5: Joyville Museum
7. Chapter 6: Theater Gate
8. Chapter 7: Outside the Theater
9. Chapter 8: Inside the Theater
10. Chapter 9: Secret Backyard
11. Chapter 10: Master’s House
12. Chapter 11: Dungeon
13. Chapter 12: Prison Cell
14. Chapter 13: Grotto & Stairway

Chapter 10: Master’s House


Pick up Fishing Lure - Master’s Hall

PuppetShow: Mystery of Joyville
PuppetShow: Mystery of Joyville
PuppetShow: Mystery of Joyville
  • You can click on the black and white picture above the fireplace for a closer look. You will see the Spider Puppet in the picture.

  • There is a pendulum clock on the right but you cannot use it right now, you can come back to it later.

  • Click on the sparkly spot on the left to search for items.

  • Pick up the Fishing Lure on the left chair.

  • Click on the door in the back of the scene to enter the Master’s Study.


Bookcase Close-up

PuppetShow: Mystery of Joyville
PuppetShow: Mystery of Joyville
  • There are many areas to explore in this section.

  • Click on the bookcase for a closer view.

  • There are several books missing from the collection. The missing numbers are 2, 6, 11, 15 and 18. You will need these numbers to solve a puzzle later in the game.

  • If you click on the bookcase it tells you there is a strange slotted lock that doesn’t take a regular key.

  • Close that window for now.


Use Fishing Lure to Obtain the Clock Key - Master’s Study

PuppetShow: Mystery of Joyville
  • Click on the mouse hole on the lower left corner of the bookcase for a closer view.

  • Use the Fishing Lure on the hole to pull the Clock Key out. Pick it up once it’s out of the hole.

  • Go back to the Hall by placing your cursor on the left door.


Use Clock Key – Pendulum Clock

PuppetShow: Mystery of Joyville
  • Click on the pendulum clock on the right for a closer view.

  • Place the Clock Key on the right side of the pendulum.

  • Click on the Clock Key 3 times to activate the clock.


Pendulum Mini-game

PuppetShow: Mystery of Joyville
  • Your goal in this mini-game is to click on the highlighted token the moment the pendulum points to it.

  • There are 4 tokens at the bottom of the pendulum. One token will light up at a time. Click on the token when the pendulum falls in between the 2 blue arrows.

  • Each time you click on the gold token correctly a colored token will appear.

  • You will win the game once the 4 tokens appear.

  • Pick up the Fuse on top of the pendulum after the puzzle has been solved.

  • Notice the symbols and the colors of the tokens at the bottom of the pendulum. This information will be useful in another puzzle.

  • Go back to the Study.


Place the Fuse - Study

PuppetShow: Mystery of Joyville
PuppetShow: Mystery of Joyville
  • Click on the door in the back of the scene for a closer view.

  • Place the Fuse on the left side of the apparatus.

  • Your goal is to place the runes in the right order at the bottom of the apparatus.

  • The order of the tokens is shown on the pendulum in the Hall.

  • Please look at the screenshot and place the runes in the order shown.

  • Once the runes have been placed correctly, the door will open.


Pick up Rope Ladder - Daughter’s Room

PuppetShow: Mystery of Joyville
PuppetShow: Mystery of Joyville
  • Click on the sparkly spot next to the bed and look for the items on the list.

  • The Rope Ladder is in the upper right side of the scene.


Mask Puzzle

PuppetShow: Mystery of Joyville
  • Click on the picture on the back wall for a closer view.

  • Your goal in this puzzle is to move the large square piece into the upper right corner.

  • Click on a piece and it will slide into the empty space.

  • Please follow the order of the screenshots to solve this puzzle.


Mask Puzzle - Step 1

PuppetShow: Mystery of Joyville

Mask Puzzle - Step 2

PuppetShow: Mystery of Joyville

Mask Puzzle - Step 3

PuppetShow: Mystery of Joyville

Mask Puzzle - Step 4

PuppetShow: Mystery of Joyville

Mask Puzzle - Step 5

PuppetShow: Mystery of Joyville

Mask Puzzle - Step 6

PuppetShow: Mystery of Joyville

Pick up Handle & Glass Container – Daughter’s Bedroom

PuppetShow: Mystery of Joyville
PuppetShow: Mystery of Joyville
  • Once the puzzle has been solved you will be automatically taken back to the bedroom scene. Click on the spot in which the picture was located for a closer view.

  • Pick up the handle that appears in the wall.
PuppetShow: Mystery of Joyville
  • Click on the bed covers for a closer view. Click on the covers again to pull them back.

  • Grab the Glass Container in the puppet’s hand.

  • Leave the Bedroom through the open door.


Pick up Punch Cards - Desk Close-up

PuppetShow: Mystery of Joyville
PuppetShow: Mystery of Joyville
  • Click on the desk for a closer view.

  • The Spider Puppet is going through the book on the desk.

  • Click on the book for a closer look.
PuppetShow: Mystery of Joyville
  • Click on the pages to turn them. At the end of the pages you will find Punch Cards, pick them up.
PuppetShow: Mystery of Joyville
  • Click on the picture in the upper left for a closer view. It is a drawing of the Spider Puppet we’ve been seeing in different areas.


Use Handle & Open Desk Drawer

PuppetShow: Mystery of Joyville
  • Click on the right drawer for a closer view.

  • Place the Handle on the drawer.

  • Click on the Handle to open the drawer.

  • Pick up the Numbered Button (#2) inside the drawer.


Punch Numbers onto the Punch Card

PuppetShow: Mystery of Joyville
  • Click on the device on the left side of the desk for a closer view.

  • Place the 2 Numbered Buttons (number 2 and number 11) in the appropriate empty spaces on the device.

  • Grab the Punch Cards and place them on the device. Click on it when you see the hand icon appear.

  • The Punch Cards will automatically go behind the device.

  • Grab a Punch Card and place it in the green slot. Click on it when you see the hand icon appear.

  • Punch the following numbers into the device: 2, 6, 11, 15 and 18.

  • Click on the red handle of the device and a Punch Card will come out on the side.

  • Pick up the Punched Card and it will go into inventory.

  • Exit out of that window by placing your cursor at the bottom.


Use Punch Cards on Bookcase

PuppetShow: Mystery of Joyville
PuppetShow: Mystery of Joyville
  • Click on the bookcase for a closer view.

  • Grab the Punched Card and place it in the slit on the lock.

  • A secret entrance will open at the bottom of the bookcase, exit through there.



1. GENERAL TIPS
2. Chapter 1: The Hotel
3. Chapter 2: The Hotel Owner’s House
4. Chapter 3: The Graveyard
5. Chapter 4: The Library
6. Chapter 5: Joyville Museum
7. Chapter 6: Theater Gate
8. Chapter 7: Outside the Theater
9. Chapter 8: Inside the Theater
10. Chapter 9: Secret Backyard
11. Chapter 10: Master’s House
12. Chapter 11: Dungeon
13. Chapter 12: Prison Cell
14. Chapter 13: Grotto & Stairway
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