Flux Family Secrets: The Ripple Effect Walkthrough
Submitted by Albee on Oct 12, 2009. Filed in Walkthrough. 436 Hits
Summary: Flux Family Secrets: The Ripple Effect - Jesse Beckett does not know anything about her family or where she comes from. Her only clue to her identity is a torn photograph showing her as a small...
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SCIENCE
Albert Einstein
Historical objects to be reassembled:
- Seafarer’s Chart (3 pieces, 3 available)
- Nobel Prize (4 pieces, 3 available)
- Pocket Watch (4 pieces, 4 available)
- Model of crane (4 pieces, 4 available)
After locating all available objects, move on to Benjamin Franklin.
Benjamin Franklin
Historical objects to be reassembled:
- Copley Medal (4 pieces, 3 available)
- Skull (4 pieces, 3 available)
- Chess pieces (6 pieces, 6 available)
- Rhombus (4 pieces, 4 available)
Toolkit items:
Historical items to be placed:
- Place the pocket watch on top of the stack of books on the desk by the lamp (this triggers a mini-game).
Clock-work mini-game:
- Connect gears from the small gear at the bottom of the watch (that is currently turning) to the middle gear at the upper left of the watch using the size of gears available. It is not necessary to use all the gears to solve the game. Upon completion of the game, the axe will be revealed and added to the toolkit screen.
Toolkit items:
- Left-click on the ax and drag it to the upper wooden panel on the right side of the window. The remaining piece of skull will be revealed; click on the piece of skull to add it to the inventory.
Move on to Leonardo DaVinci.
Leonardo DaVinci
Historical objects to be reassembled:
- Human brain (4 pieces, 4 available)
- Protractor (3 pieces, 3 available)
- Kite and string (4 pieces, 4 available)
- Grinder (5 pieces, 5 available)
Toolkit objects:
Historical objects to be placed:
- Place the crane model on the round table (sparkly).
Toolkit objects placed:
- Left-click on the bowl and drag it to the round table (sparkly).
- Left-click on the ball and drag it to the round table (sparkly) (this triggers a mini-game).
Crane mini-game:
- Drop the crane onto the four balls; lift and drop them into the bowl. Use the right and left keys to move the crane left and right, and use the down arrow key to pick up the ball. Once completed, a vial of "strange liquid" will be added to the toolkit screen.
- Left-click on the strange liquid and drag it to the yellow substance on the floor (sparkly).
- Left-click on the rag and drag it to the yellow substance on the floor (sparkly).
- Left-click the sponge and drag it to the yellow substance on the floor (sparkly). The liquid is cleared and the chest key is added to the toolkit screen.
- Left-click on the chest key and drag it to the chest at end of the long table. The final piece of the brain will be revealed; click on the brain to add it to the inventory.
Historical objects placed:
- Place the rhombus on top of the barrel in front of the bookcase.
- Place the skull on the fireplace mantle next to the other skull.
- Place the grinder on the bench next to chest.
Leonardo DaVinci is now complete. Left-click the time device to return to Einstein.
Einstein
Historical items placed:
- Place the human brain in the large fluid filled jar on the counter of the back bookcase.
- Place the protractor on the stack of books to the right of the telescope.
- Place the chess pieces on the chessboard; the fancy wrench will be added to the toolkit screen.
Toolkit items:
- Left-click on the fancy wrench and drag it to the lamb on the wall next to the picture of Einstein. The final piece of the Nobel Prize will be revealed; click it to add it to the inventory.
Historical items placed:
- Place the Nobel Prize medal on the table between the coffee cup and the coffee pot (this triggers a mini-game).
Magnet mini-game:
- Attract groups of three or more like-colored magnets without coming into contact with any magnets of any other color. Magnets are activated by left-clicking them on, and deactivated by left clicking them off. Two or more magnets must be activated in order for them to be attracted to each other. Four screens need to be completed to successfully finish this game. Once completed, the battery pack for the Delphi Device will be revealed.
Albert Einstein is now complete; return to Franklin.
Franklin
Historical items Placed:
- Place the kite on the glass jar in front of the window.
Toolkit item:
- Left-click on the shiny key and drag it to the glass jar in front of the window. Lightning will strike the key and travel down the kite string, and then the key knife will be added to the toolkit screen.
- Left-click on the key knife and drag it to the chair to reveal the final piece of the Copley medal; left-click on the piece to add it to the inventory.
Historical items placed:
- Place the seafarer’s chart on the book on the desk next to the chair.
- Place the Copley medal on the desk to the left of the seafarer’s chart.
Benjamin Franklin is now complete.
Apollo Machine List:
- Benjamin Franklin: Music box tumbler, picture of house
- Leonardo DaVinci: Paint brush, sketching chalk
- Albert Einstein: Old record, Violin bow
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Related posts: Flux Family Secrets: The Ripple Effect Walkthrough
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