Princess Isabella: A Witch's Curse Game Walkthrough
Submitted by Albee on Sep 23, 2009. Filed in Walkthrough. 2,077 Hits
Summary: Help Princess Isabella lift the evil curse that has been placed on her castle! Solve perplexing puzzles and save her friends!...
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CHAPTER FOUR
SERVANT 3 MIRROR PUZZLE (CASTLE CURSED AT 1:00)
- Put the servant puzzle back together according to the screenshot and the servant will tell you that the castle was cursed at 1:00. You will need that information for when you talk to the statue.
- Let's warp back to the Crown Jewels.
DUSTY CROWN PUZZLE - CROWN JEWELS/ MAIN FLOOR
- Click on the crown in the center of the room for a closer view.
- Use your wind ability to clean off the dust that is on the crown.
- Look at the symbols that are noted on the crown, they look like a sideways “F”, an upside down “V” and the letter “N”.
- Get out of that pop-up window and go to the fireplace on the lower left side of the scene.
VENT PUZZLE – CROWN ROOM/ MAIN FLOOR
- Click on the symbols in the order in which you saw them appear on the crown after it was dusted off.
- I will number the symbols on top of the vent from 1 through 5, from left to right. Please click on the symbols in the following order so you can open the vent.
3 (SIDEWAYS “F”)
4 (UPSIDE DOWN “V”)
2 (LETTER “N”)
- Look for the items on the list.
PIANO STRING & GRAMOPHONE NEEDLE
- Pick up the gramophone needle on the lower right side.
- Pick up the gramophone horn in the upper center of the scene.
- Pick up the piano string on the top left side of the scene, it is wrapped around the “N'' symbol on top of the scene.
- This room is now clear. Go back to the Grand Library.
STATUE PUZZLE – LIBRARY/ MAIN FLOOR
- Click on the statue and it will ask you a series of questions. You have to answer four correct questions in order for the statue to let you in the door.
- Question 1:”WHAT LARGE BIRD HANGS OVER THE HUNTER'S FIREPLACE?”
- Answer 1: PEACOCK
- Question 2: “HOW MANY LIONS CAN YOU SEE GUARDING THE ENTRANCE TO THE CASTLE?”
- Answer 2: FIVE
- Question 3:”WHAT PLANET IS 5TH FROM THE SUN?”
- Answer 3: JUPITER
- Question 4: “SELECT THE TIME THE CASTLE FELL UNDER THIS CURSE”
- Answer 4: SET THE CLOCK TO 1:00
- The statue will now let you in the door.
KITCHEN/ MAIN FLOOR
- There are several possibilities that you can take in this room.
- The door on the right in the back of the room will take you to the Greenhouse.
- The door on the left in the back of the room will take you to the Cellar.
- Let's go into the Greenhouse for now.
SNAPPING IVY - GREENHOUSE/ MAIN FLOOR
- Click in the lower right side of the scene to find a bunch of flies.
- Collect the 10 flies that are in the scene and they will go into inventory. The 10 flies may not appear all at once.
- Exit out of that scene and go back to main scene.
- Grab flies from inventory and drop them in front of the snapping ivy. The snapping ivy will open its mouth and begin eating flies.
- As the snapping ivy is eating the flies, use your fire ability to lower his tolerance. Click the fire ability on his head and the meter will decrease.
- After you've lowered his tolerance three times, the snapping ivy will disappear.
- If you run out of flies, you can pick up some more but only after all 10 flies have been consumed by the ivy.
- The room will now be rid of evil once this puzzle is complete.
GAIN WATER ABILITY, TRIANGLE DIAL, BONE & 4 MIRROR PIECES - GREENROOM/MAIN FLOOR
- Click on the blue bottle on the chair to gain the water ability.
- The water ability allows you to water plants. When you water the plants and they bloom, you will find inventory items inside of them.
- There are 4 closed flowers in the lower part of the scene. Place the water ability on each of those flowers and you will find the items listed below.
- The yellow flower in the lower right corner has a triangle dial.
- The purple flower in the lower left corner is holding a bone.
- The red flower in the lower right corner is holding a mirror piece.
- The purple flower on top of the table, in the lower left side is holding another mirror piece, pick it up.
- Pick up the mirror piece on the floor, in the back of the scene.
- Pick up the mirror piece on the lower left side of the floor, it is behind the white chair.
- Pick up the note in the center of the floor and read what it says.
- This area is now clear.
- Go back to the Kitchen and then enter the Cellar through the door on the left.
3 MIRROR PIECES - CELLAR/ MAIN FLOOR
- Pick up the mirror piece in the top left side.
- Grab the mirror piece on the right side of the scene, on the back wall.
- Pick up the mirror piece on the wine rack located on the left side of the scene.
WINE BOTTLE BALANCE MINI –GAME
- Click on the wine rack in the lower left side of the scene.
- Grab the wine bottle with the red neck on top of the wine rack and place it on the scales.
- Click on the wine bottle at the bottom of the wine rack and place it on the scales.
- You will now see a set of bottles at the bottom. Your goal is to select the bottle that contains the evil.
- Select the second bottle and all the evil will be removed.
- The solution to this puzzle is random; I've encountered several solutions while playing.
- Go back to the tea room.
GHOSTLY GRUEL – KITCHEN/ MAIN FLOOR
- Click on the open book in the lower left side of the scene.
- Your goal is to find the recipe that will appeal to the ghost. Once you find it, you have to rip it out of the page.
- Click on the arrow at the bottom of the page so you can turn the page.
- Look for the recipe on the right side of the book called the “ghostly gruel “and click on it.
- Click on the sparkly spot in the back of the room and place the recipe at the bottom of the widow.
- Look for the items on the list.
MIX POTION – KITCHEN/ MAIN HALL
- Once you're done with the items on the list you will be asked to mix the ingredients with the least possible moves.
- Your goal in this puzzle is to eliminate all the colored balls in 5 moves or less.
- Click on the balls in the following order:
ORANGE
GREEN
PURPLE
BLUE
GET RID OF THE EVIL IN THE KITCHEN
- Once you're done mixing the potion the ghostly gruel will go into your inventory.
- Place the ghostly gruel on the table that is on the left side of the room.
- Once the ghostly gruel is firmly in place, all the ghosts will gather and start eating. The evil in the room will disappear once they are done eating.
3 MIRROR PIECES – KITCHEN/ MAIN FLOOR
- Pick up the note that is on the top right side of the scene.
- Use the rock ability to smash the brown bottle that is on the lower left side of the scene. Pick up the mirror piece that is inside of the bottle.
- Use the rock ability on the chandelier on the right and pick up the mirror piece that falls on the table below.
- Use the rock ability on the chandelier on the left and pick up the mirror piece that falls on the table.
- Warp back to the mirror room.
SERVANT 4 MIRROR PUZZLE (TRIANGULAR DIAL) - HALL OF REFLECTION/ MAIN FLOOR
- At the end of this puzzle the fourth servant gives you a triangular dial which will be used in the cellar.
- Let's warp back to the kitchen.
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