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Steve the Sheriff 2: The Case of the Missing Thing Game Walkthrough

Submitted by Albee on Sep 22, 2009. Filed in Walkthrough. 88 Hits
Summary: Find key objects within the scene to solve fun Adventure-style puzzles....
WALKTHROUGH MENU
Steve the Sheriff 2: The Case of the Missing Thing Game Walkthrough
Flash Version Windows Version
Mac Version Walkthrough
1. General Tips
2. Chapter One: Museum
3. Chapter Two: Police Station
4. Chapter Three: Repair Shop
5. Chapter Four: Phone Station
6. Chapter Five: Prison
7. Chapter Six: Pharmacy
8. Chapter Seven: Jerry Fish's House
9. Chapter Eight: Gas Station
10. Chapter Nine: Santa Maria Bar
11. Chapter Ten: Junkyard
12. Chapter Eleven: Abandoned House
13. Chapter Twelve: Library
14. Chapter Thirteen: Cathedral
15. Chapter Fourteen: Raffaeel's House

General Tips

  • If you click randomly on the screen, the cursor will float around the screen for a few seconds.
  • Hover your cursor over an item on the list and the magnifying glass will show you the item's silhouette.
  • The special tasks for each scene can be found below the list of items. They are always written in blue.
  • When your cursor turns into gears it means that you need to click on the gears for Steve to appear.
  • Steve's thought bubbles show the items which are needed to move forward with your investigation. Find the items and drag them to the bubble to complete the task.
  • Not all the items Steve needs will be available right away. Sometimes you have to click on a second set of air bubbles to open a pop-up window in the scene.
  • Air bubbles in the scene alert you to an area that needs attention. Place your mouse over the air bubbles until you see your cursor turn into a magnifying glass. Click on the magnifying glass to get a closer view of that area.
  • There are unlimited hints in the game. To use a hint, click on the cigar in the lower left corner. The game will show you the location of a random item on your list.
  • You have to wait a few seconds for hint to recharge before you can use it.

Collecting Cigars

The Case of the Missing Thing
  • There are 36 cigars to find in the game, find all 36 to unlock a bonus mini-game at the end of the game.
  • There is a counter in the lower left corner that shows you how many cigars you've accumulated and how many more you need to complete the set.
  • You cannot use a hint to help you find a cigar.
  • If you see a cigar icon on top of a building on the main map, it means that you forgot to pick up a cigar somewhere on that building.
  • If you don't see a cigar on top of one of the buildings it means that you've collected all the cigars for that location.
  • There is only 1 cigar per scene and several cigars in a given location. You can always return to a level if you missed a cigar by going to the main map.
  • At the end of the game you will be presented with a full box of cigars. You can mouse over any cigar to read a fun fact about the game.
  • The locations of all the cigars are noted in the walkthrough and are highlighted in the screenshot. Use the walkthrough to find whatever cigars you are missing.

Cigar Locations

  • This section gives you the location of all the cigars in the game.
  • The list has been organized by order of appearance in the game.
  • This list was put in this section to make it easier to find all the cigars. You can also look at the walkthrough for the location of all the cigars.
  • The screenshots in the walkthrough will also show you the exact location of each cigar.
  • Cigar # 1: Museum, main floor, lower left.
  • Cigar # 2: Museum, room, lower right corner, on top of a brown book.
  • Cigar # 3: Police Station, study, on the desk.
  • Cigar # 4: Police Station, director's office, left side of the desk.
  • Cigar # 5: Security Office, lower right, on the second shelf from the bottom.
  • Cigar # 6: Repair Shop, left side of the desk.
  • Cigar # 7: Repair Shop, changing room and workshop, on the green toolbox.
  • Cigar # 8: Repair Shop, basement, on the lower left side.
  • Cigar # 9: Phone Station, repair desk, on the lower right side of the carpet.
  • Cigar # 10: Phone Station, Garden, in the upper right corner.
  • Cigar # 11: Prison, outside jail, on the crate in the lower right side.
  • Cigar # 12: Prison, inside jail, on the right side of the desk.
  • Cigar # 13: Prison, Octopus' cell, on the far left side. It is below the blue hanging picture.
  • Cigar # 14: Pharmacy, counter, on the lower left.
  • Cigar # 15: Pharmacy, lab, on the counter, next to the globe.
  • Cigar # 16: Jerry Fish's House, living room, in the lower left, on the table.
  • Cigar # 17: Jerry Fish's House, kitchen, on the left side of the table.
  • Cigar # 18: Gas Station, outside, on the red gas can in the lower right side of the scene.
  • Cigar # 19: Gas Station Shop, on the right side of the counter.
  • Cigar # 20: Santa Maria Bar, on top of the book located on top of the bar.
  • Cigar # 21: Santa Maria Bar, table, in the center of the table.
  • Cigar # 22: Santa Maria Bar, backyard, on the lower left, on top of a green book.
  • Cigar # 23: Junkyard, on the lower left corner.
  • Cigar # 24: Junkyard, worker's trailer, on the left wooden shelf, in front of the red toolbox.
  • Cigar # 24: Junkyard, far side, on the lower left.
  • Cigar # 26: Abandoned House, on the left side of the desk.
  • Cigar # 27: Abandoned House, grand bedroom, on top of the scene, close to the canopy.
  • Cigar # 28: Abandoned House, storage room, on the table in the center, in front of the wooden box.
  • Cigar # 29: Library, on the lower left side, on top of a brown book.
  • Cigar # 30: Library, reading room, in the lower right side.
  • Cigar # 31: Rooftop, on the lower right, on top of the barrel.
  • Cigar # 32: Cathedral, on the lower left side. It is in front of a brown lunch box.
  • Cigar # 33: Cathedral, behind altar, in the lower center of the ground.
  • Cigar # 34: Underground, in the lower right corner.
  • Cigar # 35: Raffaeel's House, in the lower right. It is on the yellow hat located on the yellow couch.
  • Cigar # 36: Raffaeel's House, lab. The cigar is in the lower center, on top of the open book.

Mini-games

The Case of the Missing Thing
  • There is a good variety of mini-games in Steve the Sheriff 2.
  • You will be given instructions for each mini-game before you start on them.
  • If you need to read the instructions over you can click on the Help button in the top right side.
  • You can skip any mini-game by clicking on the Skip button in the upper right side.
  • You have to wait until the Skip button is completely red before you can use it.
  • The solutions for all mini-games are noted in the walkthrough.

1. General Tips
2. Chapter One: Museum
3. Chapter Two: Police Station
4. Chapter Three: Repair Shop
5. Chapter Four: Phone Station
6. Chapter Five: Prison
7. Chapter Six: Pharmacy
8. Chapter Seven: Jerry Fish's House
9. Chapter Eight: Gas Station
10. Chapter Nine: Santa Maria Bar
11. Chapter Ten: Junkyard
12. Chapter Eleven: Abandoned House
13. Chapter Twelve: Library
14. Chapter Thirteen: Cathedral
15. Chapter Fourteen: Raffaeel's House
Related posts: Steve the Sheriff 2: The Case of the Missing Thing Game Walkthrough
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